Skip to content
Unvaulted

B2B HOBBY & TCG DISTRIBUTION — EUROPE

European distributionfor the hobby trade.

Trading cards, miniatures, paints and tabletop games — moved from the manufacturers who make them to the independent stores who build communities around them.

03 — PRODUCT

Inside the vault.

Six categories, sourced from manufacturers and placed with the stores whose customers actually ask for them. No filler lines, no catalogue padding.

  • TCG-01

    Trading Card Games

    Boosters, displays, decks, sealed cases

  • MIN-02

    Miniatures

    Figures, terrain, skirmish and mass battle

  • PNT-03

    Paints & Supplies

    Paints, brushes, tools, hobby supplies

  • TTG-04

    Tabletop Games

    Board games, card games, RPGs, dice

  • ACC-05

    Accessories

    Sleeves, binders, storage, playmats

  • COL-06

    Collectibles

    Figures, statues, display pieces

04 — MOVEMENT

Routes across the region.

Central, Eastern and Southeastern Europe are underserved by the big hobby distributors. That is exactly where we operate: consolidated freight into the region, customs and VAT handled inside the single market, tracked delivery to the shop door.

The map shows the network we are building toward — a plan of focus markets, not a claim of existing coverage.

PLANNED NETWORK · SCHEMATIC

VIENNAZAGREBHUB — 45.81N 15.98ELJUBLJANABUDAPESTPRAGUEWARSAWBUCHARESTSOFIABERLINATHENSSCHEMATIC — PLANNED NETWORK — NOT TO SCALE

05 — SCALE

Early by design. Organized on purpose.

0

Product categories

TCG through collectibles

0

Focus markets

Central, Eastern & South-Eastern EU

0

Written commitments

The Pillars of Conduct

These numbers describe what we are organized around — focus markets, categories and commitments. We would rather be specific about where we are going than vague about where we have been.

06 — PRINCIPLES

Eight commitments, in writing.

Distribution runs on trust, and trust runs on rules that don't bend when a product gets hot. Ours are published, numbered and held to account.

I.

Fair Allocation

Scarce products use understandable, consistent criteria. No secret favouritism. No starving smaller independent stores.

IV.

No Opportunistic Scarcity Pricing

Wholesale prices don't rise because secondary-market prices spike. Scarcity is not an excuse to exploit partners.

V.

Independent Retail Matters

Local hobby, game and specialist stores matter. Large accounts don't erase good small stores.

Read all eight Pillars of Conduct

07 — SYSTEM

Serious software, quietly underneath.

Catalogue, allocations, orders and fulfilment run in one purpose-built system — not a spreadsheet, not a generic ERP with a hobby skin. Retail partners see live stock, confirmed quantities and order status without a phone call.

  • —Live catalogue with wholesale pricing
  • —Allocation runs with published criteria
  • —Preorder waves with confirmed quantities
  • —Order tracking from warehouse to door
CATALOGUE — PREORDER WAVE 12LIVE
SKUPRODUCTSTATUS
UV-TCG-0114Booster Display — Ember Cycle (36)PREORDER
UV-MIN-0231Wyrdwood Revenants — Warband BoxACTIVE
UV-PNT-0087Studio Acrylic — Core Set 24×18mlACTIVE
UV-TTG-0302Brassbound — Deluxe Edition (EN)PREORDER
ALLOCATION — UV-TCG-0114ALLOCATED
ALLOCATED 62%RESERVED 16%OPEN 22%

Criteria: order history, sell-through, organized play. Published with the run.

ORDERCONFIRMED

ORD-2025-0114

14 lines · 3 categoriesconfirmed in full
Dispatch windowWeek 48

INTERFACE STUDY — RETAILER PORTAL

08 — OPEN

The vault is open.

Products your customers want. Quantities you can plan around. People who answer when something changes.

WHOLESALE ONLY · EVERY APPLICATION REVIEWED PERSONALLY